Learning Objectives:

Software tools needed: web browser and Python programming environment.

Download the Skeletal Notes and Focus Questions to guide you while studying this lab.
These are a useful tool for note taking and you can keep these handy to study for and refer to during the final exam.

Using Blackboard

This course will use the on-line Blackboard system for course announcements, lecture previews, and posting grades. Blackboard should be accessible through your CUNY First account (see Hunter ICIT Blackboard page for directions on using the system and how to get help). The lecture previews can be found under the Content menu (left hand side of Home screen).

Quizzes

Each week there is an lab quiz. The weekly quiz becomes available on Gradescope (see below) on Tuesdays and it is due on Wednesdays at 6pm. Ideally, after lecture, sometime between Tuesday and Wednesday, you will work on the lab and then take the quiz. The rest of the week can be dedicated to working on the Programming Assignments. Each quiz is directly based on that week's lecture and lab content. See the topics and deadlines for information about future quizzes.

Installing Python on Your Computer

The Python programming language and IDLE environment are freely available for many platforms from python.org. For this class, we are using Python 3. Many features of the language (including the syntax of print statements) changed between the second and third version, so, you must use the Python 3 for submitting programs.

Linux:

If you have a Linux machine (Ubuntu or Debian based), at a terminal window type the following commands:

 sudo apt update
 sudo apt -y upgrade
 sudo apt install python3 python3-pip idle3
 pip3 install numpy pandas matplotlib scipy folium image
 sudo apt install spyder3

Windows:

If you have a Windows computer, you can install python3 with the following instructions:

  1. Go to the following link.
  2. Click latest Python 3 release.
  3. Scroll down to the files section.
  4. Click Windows x86-64 executable installer and save the file.
  5. Once it is finished downloading, run the installer.
  6. Make sure you click Add Python to PATH (This makes it a lot easier to install Python packages).
  7. Click install now.
  8. If asked do you want to allow this app to make changes to your device, click yes.
  9. Wait until you see the setup was successful screen and then you can hit close.
You have successfully installed Python on your computer. To open IDLE, search IDLE in the Windows search bar.

macOS:

If you have a Mac computer, you can install python3 with the following instructions:

  1. Go to the following link.
  2. Click latest Python 3 release.
  3. Scroll down to the files section.
  4. Click macOS 64-bit installer and save the file.
  5. Once it is finished downloading, run the installer.
  6. Hit continue, continue again, continue again, and then agree.
  7. Click install.
  8. Enter your password or use TouchID if prompted.
  9. Wait until you see the installation was completed successfully screen and then you can hit close.
  10. You can keep the install or move it to the trash.
You have successfully installed Python on your computer. To open IDLE, search IDLE in Spotlight search or find it in Launchpad. To open IDLE from terminal, type idle3.

Python Packages:

You can install the Python packages used in this course with the following instructions:

  1. If on Windows, search cmd in the Windows search bar and open it. If on macOS, search terminal in Spotlight search and open it.
  2. Install the Python packages by typing the following command:
     pip3 install numpy pandas folium image matplotlib scipy 

These installation instructions were written by Owen Kunhardt. You can find the full guides at the following links: Windows macOS

If you are unable to successfully install python on your computer or need to work on a tablet, there are many free on-line versions that you could use via a browser, such as repl.it. There are many others you are welcome to experiment with; repl.it will support all packages used in this course.

Using Python

We will be using the IDLE programming environment for Python, since it is very simple and comes with all distributions of Python.

To launch IDLE:

  • If you are running Widnows, search IDLE in the Windows search bar.

    Write and submit your first program.:

    Instead of using the shell window (where we can try things immediately), let's use a text window, where we can save our program for later and submit it to Gradescope (this is the basis of the first program).

    1. First, open up a text window: on the menu bar, choose "File" and from that menu, choose "New File".
    2. In that window, type:
      #Name:  ...your name here...
      #Email:  ...your email here...
      #Date: August 27, 2018
      #This program prints: Hello, World!
      
      print("Hello, World!")
    3. Save the program (using the "Save" under the "File" menu). When you save it, name it something that you will be remember for the future and end it in .py. For example, ps1.py.
    4. Run your program (using the "Run Module" from the "Run" menu).
    5. If it prints "Hello, World!" to the screen, then log into Gradescope (see notes below):
      • On the left hand menu, choose "Assignments".
      • From the list, choose "1. Hello, World!". In the file upload, drag over the .py file you just created and ran, and
      • click "Submit".
  • Using Gradescope

    This course will use the on-line gradescope system for submitting work electronically. An email invitation to the course was sent to your email address (we used the one saved for you on Blackboard as of 27 August). If you did not receive the email, one of the teaching staff can regenerate it for you.

    More Python: Turtles

    Now that you have just submitted your first program, let's try some other Python commands. Here's a quick demo (click the triangle to run the program):

    A quick overview of the above program:

    Let's write the same program in IDLE:

    1. Open up a new file window in IDLE ("File > New File").
    2. Type (or copy) into your window:
       import turtle
       thomasH = turtle.Turtle()
       for i in range(4):
           thomasH.forward(150)
           thomasH.left(90)
      
    3. Note: if you are working with IDLE, you may want to setup the screen to exit on click, so the graphics window does not stall:
       import turtle
       wn = turtle.Screen()
      
       thomasH = turtle.Turtle()
       for i in range(4):
           thomasH.forward(150)
           thomasH.left(90)
      
       wn.exitonclick()
         
    4. Save your program ("File > Save").
      IMPORTANT: Choose a name for your file that is not turtle.py. When executing the "import turtle" statement, the computer first looks in the folder where the file is saved for the turtle module and then in the libraries (and other places on the path). So, it thinks the module is itself, causing all kinds of errors. To avoid this, name your program something like "myTurtle.py" or "program2.py".
    5. Run your program (using the "Run Module" from the "Run" menu).
    6. Modify your program so that it draws a hexagon.
      program 2
    7. Test your program and modify until you have a hexagon (Hint: you need to modify the number of repetitions --number in parenthesis after range-- and the angle --number in parenthesis after left--). Play around with these numbers, run your modified program, observe and adjust until it draws a hexagon. When it does, add comments at the top of your program:
      #Name:  ...your name here...
      #Email: ...your email here...
      #Date: February 2, 2021
      #This program draws a hexagon.
      	
      Run your program after editing to make sure you do not have any typos.
    8. Log into Gradescope (see notes above). On the left hand menu, choose "Assignments". From the list, choose "2. Hexagon". In the file upload, drag the .py file you just created and ran, and click "Submit".

    More Turtle Commands

    To review, we introduced the turtle commands:

    as well as importing the turtle package (import turtle) and creating ("instantiating") a turtle (thomasH = turtle.Turtle()).

    There are many more turtles commands. Over the next couple of classes, we will use those in the turtle chapter from the textbook. In addition to the ones that control movement, you can also change the color of the turtle, change the size of the drawing pen, and change the backbround color (by making a window or screen object, and changing it's color):

    A complete list of turtle commands is part of the Python 3 documentation.

    What's Next?

    Now is a great time to take Lab Quiz 1! (15 minutes) It is directly based on Lab1 and it is due Wednesday 9/2 at 6pm.
    After that, you can continue working on the programming assignments. The Programming Problem List has problem descriptions, suggested reading, and due dates next to each problem.
    Keep in mind that the due dates are one week late for flexibility (if one week there is a setback and you can't submit your programs, you will have time catch up). Still, each week you should work on the programming assignments for that week, even if they are due a week later. If you are on a roll, you are welcome to work ahead!!!